Fourth-Generation Warfare (4GW)
Fourth-Generation Warfare (4GW) refers to a modern style of conflict characterized by the diminishing role of nation-states in warfare and the rise of ideological networks as primary combatants. This concept emerged in the late twentieth century, particularly highlighted by American military analysts in 1989. Unlike traditional warfare, which focuses on defeating a military's capabilities, 4GW aims to undermine an adversary's societal cohesion and political will through asymmetric tactics, often targeting civilian populations and infrastructure. Key elements of 4GW include non-state actors employing guerrilla warfare, psychological operations, and a mix of various social, economic, and military strategies to achieve their goals.
The battlefield in 4GW can be dispersed and lacks defined frontlines, with conflicts often manifesting in urban environments and everyday life. Al Qaeda is frequently cited as a prominent example of 4GW practitioners, utilizing advanced technology and media to spread their ideology and influence. This warfare model reflects a shift towards long-term engagements, where success is measured not by military victories but by the ability to erode an opponent's resolve and legitimacy. As the global landscape continues to evolve, discussions about the next generation of warfare, including cyber tactics and misinformation, are also emerging, indicating a complex and interconnected future of conflict.
Fourth-Generation Warfare (4GW)
"Fourth-Generation Warfare" is a term coined in 1989 by American military analysts to describe the style of combat that began to emerge in the late twentieth century. Analysts examined factors such as the loss of the nation-states' monopoly on combat forces and the rapid globalization of military technology. By 2006, the consensus of many experts, coupled with experience, led to an agreement that the following elements defined 4GW:
- One side of the conflict is an ideological organization, or "network" of like-minded individuals, rather than a nation-state. The network's objective is not a direct attack on its adversary's armed forces but rather to undermine an adversary's strengths and exploit its weaknesses in various ways.
- The network employs asymmetric warfare tactics against an adversary's conventional armaments (e.g., improvised explosive devices [IEDs] against a convoy of armed troops).
- The network does not aim to defeat a nation's military but rather to undermine its society. A 4GW operation hopes to chip away at its target until the adversary loses its will to fight. A 4GW will be most successful when the non-state entity does not attempt, at least in the short term, to impose its own rule but tries to disorganize and delegitimize its adversary to the point of collapse. The aim is to force the state adversary to expend personnel and resources in a (futile) attempt to establish order, ideally in such a highhanded way that it merely increases disorder until the state surrenders or withdraws. The aim is to chip away at the state enemy until the adversary loses its will to fight.
Four Generations
For military analysts involved in 4GW theory, the clock started ticking in the mid-seventeenth century with the rise of firearms. The generations of warfare are then designated:
First generation: Napoleonic Era, with firearms and conscripted armies.
Second generation: US Civil War; WW I-nations devote vast resources to warfare.
Third generation: WW II-armored, mechanical warfare; high maneuverability.
Fourth generation: Warriors whose allegiance is to a philosophy rather than to a nation blurred distinctions between war and peace, battlefield and safe haven.
The term "fourth-generation warfare" first appeared in an article by William S. Lind and Colonel Keith Nightengale for the Marine Corps Gazette in 1989. After observing that "the peacetime soldier's principal task is to prepare effectively for the next war," the authors described different categories of modern warfare. They chose the word "generation" to signify the evolutionary aspects of warfare. Each major conflict uses the tools and tactics of the previous conflict but also introduces innovations, whether technologically driven or in the form of new deployments of established tactics. The authors present the following view of the new warfare:
"In broad terms, fourth generation warfare seems likely to be widely dispersed and largely undefined; the distinction between war and peace will be blurred to the vanishing point. It will be nonlinear, possibly to the point of having no definable battlefields or fronts. The distinction between "civilian" and "military" may disappear. Actions will occur concurrently throughout all participants' depth, including their society as a cultural, not just a physical, entity. Major military facilities, such as airfields, fixed communications sites, and large headquarters will become rarities because of their vulnerability; the same may be true of civilian equivalents, such as seats of government, power plants, and industrial sites (including knowledge as well as manufacturing industries). Success will depend heavily on effectiveness in joint operations as lines between responsibility and mission become very blurred. Again, all these elements are present in third generation warfare; fourth generation will merely accentuate them… "For about the last 500 years, the West has defined warfare. For a military to be effective it generally had to follow Western models. Because the West's strength is technology, it may tend to conceive of a fourth generation in technological terms. "However, the West no longer dominates the world. A fourth generation may emerge from non-Western cultural traditions, such as Islamic or Asiatic traditions. The fact that some non-Western areas, such as the Islamic world, are not strong in technology may lead them to develop a fourth generation through ideas rather than technology. "The genesis of an idea-based fourth generation may be visible in terrorism. This is not to say that terrorism is fourth generation warfare, but rather that elements of it may be signs pointing toward a fourth generation. "Some elements in terrorism appear to reflect the previously noted 'carryovers' from third generation warfare. The more successful terrorists appear to operate on broad mission orders that carry down to the level of the individual terrorist. The 'battlefield" is highly dispersed and includes the whole of the enemy's society. The terrorist lives almost completely off the land and the enemy. Terrorism is very much a matter of maneuver: the terrorist's firepower is small, and where and when he applies it is critical."
Another definition of fourth-generation warfare was offered by analyst Thomas X. Hammes in Contemporary Security Policy in August 2005:
"4GW uses all available networks - political, economic, social and military-to convince the enemy's political decision-makers that their strategic goals are either unachievable or too costly for the perceived benefit. It is rooted in the fundamental precept that superior political will, when properly employed, can defeat greater economic and military power. 4GW does not attempt to win by defeating the enemy's military forces. Instead, combining guerrilla tactics or civil disobedience with the soft networks of social, cultural and economic ties, disinformation campaigns and innovative political activity, it directly attacks the enemy's political will. "4GW spans the spectrum of human activity - political, economic, social and military. Politically, it involves transnational, national and sub-national organizations and networks to convey its message to the target audiences. Strategically, it focuses on breaking the will of decision-makers. It uses different pathways to deliver different messages for different target audiences. The messages serve three purposes: to break the enemy's will; maintain the will of its own people; and ensure neutrals remain neutral or provide tacit support to the cause. Operationally, it delivers those messages in a variety of ways from high-impact, high-profile direct military actions to indirect economic attacks such as those designed to drive up the price of oil. Tactically, 4GW forces avoid direct confrontation if possible; while seeking maximum impact they use materials present in the society under attack. To minimize their logistics requirements they can attack using industrial chemicals, liquefied natural-gas tankers or fertilizer shipments. Finally, 4GW practitioners plan for long wars - decades rather than months or years. "In sum, 4GW is political, socially (rather than technically) networked and protracted in duration. It is the antithesis of the high-technology, short war the Pentagon is preparing to fight."
Al Qaeda as a 4GW player
Al Qaeda did not exist outside the Afghanistan conflict in 1989 when the paper by Lind and Nightengale was published, but al Qaeda employed the methods that fall into the 4GW framework. Al Qaeda is transnational, with adherents and sympathizers in many countries, including Western countries. Its philosophy is both simple and sweeping: a global crusade against "the infidels" and crushing the "great Satan." To do this, al Qaeda bypassed the U.S. military. It aimed at symbols of U.S. power (the Pentagon, the World Trade Center). Suddenly, the battlefield was not in some remote country on another continent; 4GW brought it to urban office towers, civilian aircraft, and even our shoes and the size of the toiletries we are allowed to carry on planes.
The warfare was brought to our minds since Americans may have felt they could no longer sleep safely under the assurance that American soldiers "on the front" (e.g., Iraq) were on the job keeping civilians back home secure. In the 4GW world, everywhere and everything is the front.
Al Qaeda also provides a good illustration of incorporating new technology into the 4GW arsenal. The rise of the Internet enabled a loose network of Islamic militants to simultaneously be a cohesive and highly dispersed force. It allowed for highly coordinated actions when necessary. Al Qaeda became an expert at propaganda and psychological warfare through media manipulation. It regularly produced material that was disseminated over the Al Jazeera network, material that taunted the West but also allowed the global Islamic population to experience the taunting, thereby annoying the West while enhancing al Qaeda's reputation in its community.
The psychological intimidation of showing beheadings of Westerners on videotape and the Internet is enormous.
Examples of 4GW conflict include the war in Kosovo, the Lebanese civil war (1976-90), the second Chechen war, the war in Iraq (2003-2011), and the 2006 Israel-Hezbollah conflict. The Liberation Tigers of Tamil Eelam in Sri Lanka is another group that uses 4GW tactics.
Counter-Action
Military analysts agree on some actions that can be taken to counter 4GW offensives, although this is still a matter of debate. Analysts agree on the need to isolate and secure the homeland since a few individuals can inflict widespread damage (e.g., disrupting computer networks that control the national infrastructure-communications, banking, etc.). How to neutralize the effects of "home-grown" terrorists, such as the British citizens arrested in the transatlantic bomb incident of August 2006, is a stubborn problem.
Analysts suggest that 4GW has even changed the requirements for coping as an effective national leader. In addition to the usual qualities sought in those who fill high-level government positions, a successful leader in the 4GW era must understand the role of technology in warfare, which has become a major potential battleground.
Fifth-Generation or Cyber Warfare?
As the twenty-first century progressed, the idea of fifth-generation warfare emerged. In this version, war tactics have evolved to include methods of social engineering, attacks on cybersecurity, and the spread of misinformation. Many events that occurred during the 2016 U.S. presidential election show shades of fifth-generation warfare with the hacking of emails and the spreading of misinformation through the Internet and social media sites. Fifth-generation war was unique since many groups within the U.S. used tactics to enhance their political agenda.
A different term that describes the use of this type of electronic operation for military and political effect may be "Cyber Warfare." The first instance of cyber warfare may have, in fact, preceded the 2016 presidential elections. In 2010, a cyber operation was allegedly conducted by U.S. and Israeli operatives. This cooperative effort reportedly injected malware called Stuxnet into software that controlled centrifuges that were part of Iranian nuclear reactors. The reactors were used at an Iranian research facility alleged to be manufacturing weapons-grade fissionable material for atomic weaponry. The worm allegedly caused the Iranian centrifuges to spin at excessive and destructive speeds while simultaneously masking control software from detecting the malfunction. This cyber attack was reported to have delayed the Iranian nuclear development efforts for two years.
In the mid-2020s, the world was dealing with the complex, long-term, and transnational conflicts created by the rise of insurgency and terrorism that plagued the globe throughout the early twenty-first century. These elements are all characteristic of fourth-generation warfare.
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