Darkover Landfall

First published: 1972

Type of work: Novel

Type of plot: Science fiction—alien civilization

Time of work: The twenty-first century

Locale: The planet Darkover

The Plot

Marion Zimmer Bradley wrote Darkover Landfall to explain the origins of the people and culture of her created world of Darkover, the setting of numerous books. After a starship crashes, its surviving crew and passengers are stranded on an unknown planet. Repair of the ship, a tenuous hope at best, becomes impossible when someone erases its computer programs during a hallucinatory “ghost wind” episode. A survey group discovers alien life, including two reclusive humanoid races. The planet has terrible weather, poor soil, few metals, and mysterious psi phenomena, but it can support human life. Building a low-technology society on this strange planet is an unappealing prospect to many from the ship. As the book ends, however, households and basic crafts, as well as the colony’s first children, are flourishing.

Rafael MacAran, a geologist, leads the initial survey party. Romantically linked with First Officer Camilla Del Rey, he is able to follow a hunch to locate her when a sudden blizzard hits. This paves the way for using extrasensory gifts as technology. As a scientist, MacAran understands the captain’s initial impulse to repair the ship and his wish to save technical knowledge for future generations. He also appreciates the planet’s rugged beauty, however, and the logic of the New Hebrides commune’s simple lifestyle. These conflicts are heightened for him because Camilla, space-born and-bred, has difficulty accepting the loss of her profession and of the ship.

Two thousand years pass before the colony’s descendants are rediscovered by the Terran Empire. During that time, Darkovans develop a feudal society dominated by families with hereditary psi talents. The other Darkover novels take place in this subsequent Darkovan history. Most are set during an era of rapid cultural change after rediscovery, but three—Stormqueen! (1978), Two to Conquer (1980), and Hawkmistress! (1982)—take place in the Darkovan dark ages, or “time of the hundred kingdoms.”

The plots and themes vary, but most of the Darkover novels contain motifs introduced in Darkover Landfall. The World Wreckers (1971) tells of technology run amok on the fragile planet. Camilla Del Rey’s unwanted motherhood and lost career are a distant mirror image for Callista’s anguish in The Forbidden Tower (1977), when her Keeper’s training makes her chosen marriage almost impossible.

Laran, or extrasensory gifts, that empower also can destroy. The need for telepathic training and ethics is a frequent story element. From Stormqueen!’s young heroine, whose anger summons lightning bolts, to the arcane battle that ends Sharra’s Exile (1981), laran is central to the novels’ plots.

The Heritage of Hastur (1975) is a powerful coming-of-age novel. Young nobles Regis Hastur, Lew Alton, and Danilo Syrtis try to reconcile the demands of duty and class with inner desires. Along the way, a city is blown up, with weighty consequences for the planet’s future. The Shattered Chain (1976) and Thendara House (1983) are novels that address women’s issues. The young Darkovan Jaelle and the Terran intelligence agent Magda change roles and find new paths, while Jaelle’s aunt, Lady Rohana, after trying independent life with the Free Amazons, returns to home and husband with new, inner strength.