Riddley Walker

First published: 1980

Type of work: Novel

Type of plot: Science fiction—post-holocaust

Time of work: About c.e. 4500

Locale: England

The Plot

Riddley Walker concerns the efforts of leaders in post-holocaust England to recapture what they perceive to be the glories of civilization destroyed by what the reader knows to have been nuclear war. Unfortunately, the leaders do not realize what the reader knows, and their efforts to reclaim past glories focus, ironically, on reconstructing the invention that led to the destruction of civilization: the atomic bomb. The novel’s young hero, Riddley Walker, must decide what part he will play in these efforts.

The novel begins with Riddley, as a twelve-year-old member of a hunting party, killing a wild boar that seems about to throw itself on Riddley’s spear. This is the first but not last of the almost mystical phenomena associated with Riddley. It is this aura of specialness that causes Abel Goodparley, leader of the ruling party, to seek out Riddley to be the new “Eusa man,” a traveling performer who puts on the “Eusa Show.” This puppet show contains the culture’s prime myth and tells the story—in allegorical terms—of how the old glorious culture was destroyed. Riddley also is sought out by a mysterious pack of wild dogs who seem intent on leading him away from Goodparley and toward some unknown end.

Not quite willingly, he follows the dogs, who lead him to the Ardship of Cambry, an eyeless boy living in the ruins of a once-great city. His Ardship and other young maimed men much like himself apparently are descendants of the Puter Leat (computer elite). Goodparley believes them to have knowledge of the “1 Big 1,” a marvelous invention of the past of which Goodparley and his colleagues have only a vague sense but that the reader realizes is the atomic bomb. Periodically, Goodparley draws his Puter Leat together to try to coax information from them by various means, ultimately by torture and murder.

Riddley is not strong or wise enough to save the hapless Ardship. Instead, he finds himself increasingly in danger as he wanders about the countryside, gaining insight into Goodparley and his motives, his world, and its past.

When Riddley decides to keep rather than turn over to Goodparley a sack of yellow stones (sulfur) that supposedly have some mysterious power, he becomes, in effect, a fugitive. Even though Goodparley himself soon falls victim to colleagues even more ruthless than he, Riddley’s troubles are not over. By the end, Riddley is still a wanderer, still a fugitive, and now suspicious of the very concept of power but telling his version of the Eusa Story, a version as grim as the truth but containing the seeds of hope.